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MonRyse

A developer who thinks he's a UX Designer.

You really think your users are stupid? If I were you, I'd start asking what you're getting wrong.
Succivo, Italy

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Words matter, and how

The first seconds on a page decide whether the client gets what you sell, or bounces. How I rewrote the okNapoli hero so the message lands at once, with no ambiguity.

Note UXCopyLanding page
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okTicket Landing

Building an ultra-light B2B landing page from scratch by steering AI with meticulous prompts: from brief to Netlify-ready React/Vite/Tailwind code.

Case study AIProcessLanding page
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Apple Landing Pages

In-depth analysis of UX/UI patterns, responsive strategies and presentation modules of Apple's Logic Pro and MacBook Neo landing pages.

Analysis UI patternsLanding page
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Defensive UX: big companies' mistakes

Even big companies make glaring UX mistakes. The risks of skipping Defensive UX: real cases from Adobe, Apple and Microsoft, and practical fixes.

Article Defensive UXUsability
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Short & sharp

The Quip Strip

What's rattling around in my head — no filter.

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Now playing · 01.06.2026

Uncharted 4 A Thief's End

Naughty Dog · 2016 · PlayStation 5

Third run

The best of the four for me. Jaw-dropping graphics that still hold up effortlessly against the next-gen consoles. A campaign long enough and full of varied settings, with an epilogue that genuinely moved me.

61 shots from the playthrough